Sbag

Sbag V3.02

Due to the rise of artists on the SRB2 Workshop, i've decided to make this lil event as a fun activity for yall to do :D

It's quite simple
1. Reply to this message and submit your art
2. Wait for the rest of the art to come or do adjustments to your art
3. The best one wins! (The rest of the art will replace the art used in the SRB2 Credits.)
Ever hated how you couldn't exit out of a lunge?
Well, this update will be for you!

Holding Jump while in a lunge will cause you to do a Mini Thok.
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And just like the Blasters Thok, this is momentum based.
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You can also use your abilities again after performing a Mini Thok, so it'll be quite powerful for speedruns.
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Fixes an issue with the Sbag Damage Thrust thingy
(look at the captions on the bottom right)
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There are are some skincolors for you to use in multiplayer!

1. RetroSbag
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Basically Cobalt with less colors.

2. Coco
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Basically a recreation of Coco Sbag's "Skincolor".
(yea i just replaced green with both of the browns, meaning it wassnt actually a Skincolor!)
Decided to release this early cuz @WolfTamerPlayz is gonna use Sbag in one of his videos.

Make sure you turn on sbag_allowlegacy before using these skins.
yep, it's 2025 Sbag + Newborn Sbag! (Newborn Sbag refers to the 1st ever shown beta build of Sbag.)

2025 Sbag has an Upside Down jump (dont really have to show a GIF) and the "Missile Launch"
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He also has the Legacy Mach Running System.

Info on Newborn Sbag can be seen here.

Super Spamdash: https://mb.srb2.org/addons/sa1-spindash-it-doesnt-matter.1290/

Mach Running has been buffed.
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As you could probably tell in the previous GIF's, there is a new
STTSPEED
OMETER.
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your welcome speedrunners ;)

Speaking of speedrunning, Sbag will instead be thrusted towards the direction he was facing at half his speed.
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(You can use sbag_regulardamage to turn this off.)

The Hyper Peel-Out has been buffed.

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Simply makes your name flash red and yellow instead of red and gray when your in Heart Attack Time.
(This WAS gonna go with V2 but I DIDN'T FEEL LIKE RE-RECORDING THE GIFS OKAY?!?)

OLD

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that stupid fucking flower is in the way

NEW
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go read V2 Features or something (unless your an undertale fan since undertale fans dont read)
so uh, i released this page early by mistake, but whatever, hope you enjoy it!

Get ready for some peak!
Buffed Sbag's Acceleration and Hyper Peel-Out


OLD
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NEW
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OLD
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NEW
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There is a command called "sbag_v2buffs" that will allow you to bring back the old V1 stats.

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Uhhhh... yea.
You can bonk your head on a wall if you come in contact with a wall (of course) while lunging.
This does have some perks though, so it'll be quite powerful once you master it.

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This does get nerfed if your underwater though.
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Just like the underwater nerfs with the Spin Drift, Blasters Thok also has them too! (but its cooler so its ok :vergilsmile:)
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Your Anvil Ground Pound also wont work Underwater.
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New music for Heart Attack Time, go check out in-game it's a banger!

If the timer hits 0 and you have some rings left, your rings will quickly drain.
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(This does not happen in the new gamemode.)

A new gamemode called Heart Attack Race!
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You can collect rings for more time.
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The more people that beat the level = The faster the timer goes.
(Can't get any footage for this since my mac cant run 2.2.15, just use your imagination.)

You no longer have to worry about rings in Coco Rush. (infact, it gives you 1 extra ring!)
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Choco Rings now give you time.
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When you go quite fast, your Jumping/Rolling animation changes!
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When you beat a level normally, this will happen.
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NOW FOR THE BIG STUFF
The main page got updated, you should check it out!

There is a new command called sbag_marathonrun
It automatically skips Deep Sea Zone Act 2 since sbag can't beat it.

(He can't use the Spindash Puzzle and the Alternative Path)

But it also replaces Score with a brand new Medal System!

It starts at Gold

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Then goes to Silver at 2 Minutes

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Then goes to Bronze (AKA the rank that says you are ass at the level your playing) at 4 Minutes
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3 Updates in 1 Day?!??!?!???!?
this is massive news for the unemployed

Anyways,

Fixed the issue where Sbag couldn't run on water in 1.03.

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Fixed an issue where Legacy Mach Running could break walls.

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Changed Blasters Thoks ghost effect's colors to better suit Sbag and the Anvil Ground Pound

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another small update, but it does affect gameplay a lil bit (unlike V1.01)

Mach Running can now break walls.
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