so uh, i released this page early by mistake, but whatever, hope you enjoy it!
Get ready for some peak!
Buffed Sbag's Acceleration and Hyper Peel-Out
OLD
NEW
OLD
NEW
There is a command called "sbag_v2buffs" that will allow you to bring back the old V1 stats.
New music for Heart Attack Time, go check out in-game it's a banger!
If the timer hits 0 and you have some rings left, your rings will quickly drain.
(This does not happen in the new gamemode.)
A new gamemode called Heart Attack Race!
You can collect rings for more time.
The more people that beat the level = The faster the timer goes.
(Can't get any footage for this since my mac cant run 2.2.15, just use your imagination.)
When you go quite fast, your Jumping/Rolling animation changes!
When you beat a level normally, this will happen.
NOW FOR THE BIG STUFF The main page got updated, you should check it out!
There is a new command called sbag_marathonrun
It automatically skips Deep Sea Zone Act 2 since sbag can't beat it.
(He can't use the Spindash Puzzle and the Alternative Path)
But it also replaces Score with a brand new Medal System!
It starts at Gold
Then goes to Silverat 2 Minutes
Then goes to Bronze (AKA the rank that says you are ass at the level your playing) at 4 Minutes
Okay, this update is a LOT bigger than V1.01, hope you enjoy this update cuz I did :D
Fixes an issue where Sbag's name is on screen when playing NIGHTS Mode.
Brought back an old feature where Sbag's name would shake when hit.
(The reason of removal was because I forgot to add it when I recoded the Dynamic Name System for V1)
Your Remaining Stamina bar goes a bit faster. (so it aint useless 💀)
The Fire Trail spawned in Mach 3 will turn into smoke after 5 seconds (Fixes a possible lag issue.)
Regular Taunt #1 - #3 and Super Taunt #1 now has LR (Left To Right) rotation.
Sbag's sprite for beating a level in Heart Attack Time has now been changed to this.
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