Sbag

Sbag V5.02

do yall actually like the Dynamic Name thingy or should i just make the Mobile Version the only version
 
We have a bit bigger balls to see here cuz what the fuck you mean sexy cooldown could I marry it
a reason the Sexy Cooldown joke was made was because of one of the taunts in pizza tower (there was also another reason but i've mostly forgotten about it)
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OH MY GOD, SBAG IS #3 ON TOP ADDONS, THANK YOU ALL SO MUCH!!!!!!!!
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OH MY GOD, SBAG IS #3 ON TOP ADDONS, THANK YOU ALL SO MUCH!!!!!!!!
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I think this is well-deserved. I’ll ask the admins to add the "featured" tag to the addon. I don’t think anyone will object.

All in all, it’s certainly amusing that the character is composed primarily of scripts created by others (which, I assume, are all duly credited). But then again, skillfully assembling various elements and fine-tuning them is an art form in its own right—take the fan game "Sonic Frenzy Adventure", for instance, which is largely built from components sourced from elsewhere—and it’s a good thing that someone is doing this kind of work.
 
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All in all, it’s certainly amusing that the character is composed primarily of scripts created by others (which, I assume, are all duly credited).
i did majorly edit most of the scripts i used (like the Mach Running, you'd probably think the Sbag version and original version of the Mach Running script are completely different things!), but some scripts were made entirely from scratch (like Heart Attack Time), but eh, hopefully people are still fine with me doing that thing
 
i did majorly edit most of the scripts i used (like the Mach Running, you'd probably think the Sbag version and original version of the Mach Running script are completely different things!), but some scripts were made entirely from scratch (like Heart Attack Time), but eh, hopefully people are still fine with me doing that thing
I think I understand this approach. When I was working on a port of Egg Frostburn, my code gradually replaced the original, and the script’s size grew tenfold (though that version was never released, as I didn’t manage to fix a couple of bugs—perhaps that will happen someday). The original was far too raw; it felt more like a boss "concept", with many functions serving as mere "placeholders."
 
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