Latest activity

  • Tythestickman
    Tythestickman created the addon Revolution Portleg in Maps.
    OG Addon: https://mb.srb2.org/threads/scr_revolution-v-0-3.21134/ this is a portleg of "Revolution" by That2RB2DUDE, rn this portleg...
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  • SkyKaydenZmy
    SkyKaydenZmy replied to the thread Art (again, again, again.).
    Yea
  • Tythestickman
    Tythestickman posted the thread Why do the "Top Addons" never change in Main forum.
    like everytime i see it, its always the same. (The Legacy Army, Shadow Plus, Better Character Deaths, Advance Sonic and SCUM 3) is it...
  • FallSonic
    FallSonic replied to the thread [Re-Usable] PSonic.
    FallSonic updated PSonic with a new update entry: Goodbye, PSonic. Read the rest of this update entry...
  • FallSonic
    FallSonic updated the resource [Re-Usable] PSonic with Goodbye, PSonic..
    Well, its been 2 years making this mod, Refining PSonic and shaping him into who he is today.. along with the P-Series, It's been a wild...
  • MATTop698
    MATTop698 replied to the thread SM64 in SRB2!! (WIP).
    I don't think it's a good idea to make Mario a little taller, because even though he's kind of short, he can't fit under some places. So...
  • Tythestickman
    Tythestickman replied to the thread Sbag.
    Tythestickman updated Sbag with a new update entry: V3.01 Read the rest of this update entry...
  • Tythestickman
    Tythestickman updated the resource Sbag with V3.01.
    Fixes an issue with the Sbag Damage Thrust thingy (look at the captions on the bottom right) There are are some skincolors for you to...
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  • MATTop698
    MATTop698 replied to the thread SM64 in SRB2!! (WIP).
    I don't know :P But if it's something like this, I think it'll work just fine
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  • Tythestickman
    Tythestickman replied to the thread Art (again, again, again.).
    guys should i make an art competition for the next Sbag CSS art?
  • Tythestickman
    Tythestickman replied to the thread SM64 in SRB2!! (WIP).
    can addons affect mario? (like XMomentum or OCMaker)
  • MATTop698
    MATTop698 replied to the thread SM64 in SRB2!! (WIP).
    MATTop698 updated SM64 in SRB2!! (WIP) with a new update entry: fix some problems with Mario Read the rest of this update entry...
  • MATTop698
    MATTop698 updated the resource SM64 in SRB2!! (WIP) with fix some problems with Mario(v2.6).
    It's been a while since I released this update, but basically, from what I remember, it fixes some collision issues with Mario and...
  • MATTop698
    MATTop698 replied to the thread SM64 in SRB2!! (WIP).
    I had completely forgotten that I'd posted my mod here, because it took a LONG time to finally appear on the site, it was going through...
  • SuperPhanto
    SuperPhanto replied to the thread SM64 in SRB2!! (WIP).
    This is really cool! Here's a couple things I noticed: Certain larger maps have areas in them where objects don't interact with Mario...
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