SM64 in SRB2!! (WIP)

SM64 in SRB2!! (WIP) V2.7

This update adds a few things and fixes some issues

1-Teleport now works with Mario.
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2-Now Mario takes damage from “MF_MISSILE,” which means that Mario takes damage from objects or things that enemies and bosses throw at the player.
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3-Now Mario can use the Shells just like in the original SM64.
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4-Mario can now use the Fire Flower with the “FireNormal” button, and he can also hit the question mark blocks in the Pipe Towers level.
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5-Mario now has dynamic overalls, which means they automatically change color. But you can disable this feature using the command “dynamic_overalls (on or off).”
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6-Also, the game's music now stops when Mario is wearing the Wing Cap or Metal Cap.
It's been a while since I released this update, but basically, from what I remember, it fixes some collision issues with Mario and interactions with items or enemies that weren't working in certain levels (like big levels), and it also improves Mario's interactions with bots and other players.
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