Well well.. let's see what do we have here, lets see if you fixed any of the issues i told you on the Discord Server.
Thanks you for moving the spawn away from any wall on the back side, it's annoying getting the camera to be pressed against you when its being pushed by a wall.
While this is still a bit empty and i wish there were more decoration, like a dinning table, some bookshelves and etc, im not gonna be too harsh here, i see you're still learning, as map making is not easy at all when you're still getting into it. (Also, im glad you kept the command advice texture, thanks you).
This is, uh.. interesting i see.. The hole on the wall its a bit too high, mind adding a few 128x128 boxes or something in the corner at least? With chars like blaze the jump is very tight, almost impossible to do, unless you fly, making it difficult to reach. This may be just me but i'd like having something to climb up to help myself reaching there.
The room with the rings and monitors remain the same as i see..
This is still as barren and empty as it was before, why don't you add some sand paths, some hills or mountains here and there, with waterfalls, or maybe just a few rocks laying around, something to play with.
Uh.. did you forgot to add a texture here?
I assume this wasnt on purpose neither, wasnt it?
uuu, this waterfall thingy is nice, maybe could you push the origin of the water a bit further back, so it comes from the top of the wall, instead of outta thin air? (This is just optional to make it more consistent and less weird to look at).
For the time being theres not really much to be said other than what i told you on the Discord, maybe try adding up some furniture on the interiors, and some forest scenery on the outsides, like trees, rivers flowing into random directions, sand paths and etc.
I wont say the map is horrible, but it has a lot of room to improve (no pun intended)