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  1. El3ctr0h3ll

    [Re-Usable] LithiumCore

    also it still resnyc a lot a bit less but not good
  2. El3ctr0h3ll

    [Re-Usable] LithiumCore

    when someone resnyc faills and then they can't rejoin and i have to reset by closeing srb2.exe
  3. El3ctr0h3ll

    [Re-Usable] Soniku11 Coop Pack

    let him cook
  4. El3ctr0h3ll

    [Re-Usable] LithiumCore

    i think it happens when going "fast" (running speed)
  5. El3ctr0h3ll

    [Re-Usable] LithiumCore

    oof it's no helping, more time waiting and it resyncs even 5-ich seconds
  6. El3ctr0h3ll

    [Re-Usable] LithiumCore

    no sure how to do that
  7. El3ctr0h3ll

    [Re-Usable] LithiumCore

    i am having resending game state problem after hosting whit it. it dose it to mush
  8. El3ctr0h3ll

    Chill room.WAD

    lol
  9. El3ctr0h3ll

    KaySonic

    seems to be so
  10. El3ctr0h3ll

    KaySonic

    dose not seem that you get dashmode when flying
  11. El3ctr0h3ll

    My Test Map

    updated sheet and map for testing
  12. El3ctr0h3ll

    Sonic 3 Level İn Srb2

    oh no also adding 2D to TypeOfLevel makes it 2D
  13. El3ctr0h3ll

    OUTCOME MEMORIES IN SRB2

    View: https://www.youtube.com/watch?v=43zPQvz_70o
  14. El3ctr0h3ll

    [Re-Usable] The Emerald Isle

    hey the custom Special Stages don't show do becuz SStage_Start isn't set to 81 just add SStage_Start = 81 to fix it and SMPStage_Start for multiplayer
  15. El3ctr0h3ll

    OUTCOME MEMORIES IN SRB2

    well, how mush do yuo if the team has done?
  16. El3ctr0h3ll

    SPM quick menu | i have not idea what i an doing

    omg i did a thing
  17. El3ctr0h3ll

    SPM quick menu | i have not idea what i an doing

    i want to make an addon that is the super paper mario quckmenu, with the ability to change characters just like like in SPM proof of concept image (the sprites are big cuz small screensize for it and i am using the sprites from SPM) i haven't got far in coding cuz you kown... i have not idea...
  18. El3ctr0h3ll

    OUTCOME MEMORIES IN SRB2

  19. El3ctr0h3ll

    OUTCOME MEMORIES IN SRB2

    here is the WAD for my hub level! the map number is Z1
  20. El3ctr0h3ll

    OUTCOME MEMORIES IN SRB2

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