Reminiscences Character Pack (Dr.Pepper & Donnyku) - Version 2.0!

Reminiscences Character Pack (Dr.Pepper & Donnyku) - Version 2.0! 2.0

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A collection of characters from multiple authors, coming from versions ranging from 1.0 all the way to 2.1.
REMINISCENCESBANNERV1

Dr.Pepper's Characters:
TailsRE:
Srb20015

Origin: TailsRE was made back in the 1.09.4 era, by Dr.Pepper. He's part of the collection of Dr.Pepper's REmix character add-ons.
Moves:
Flight: TailsRE's flight works similarly to Adventure 1 Tails' flight. You can hold the jump button instead of mashing it down, however Tails tires faster than usual.
Tailswipe: Hold spin while standing still/walking to make Tails spin his tails around, works as a melee attack and can damage badniks/monitors.
Tips: TailsRE is a slow character, however he's very suitable for beginners and has quite a bit of potential due to his easier flight.

MightyRE:
Srb20017

Origin
: MightyRE was made in the 1.09.4 era, by Dr.Pepper, as part of Dr.Pepper's REmix character collection.
Moves:
Stompdash: Press Jump mid-air to drop to the ground, when you reach the ground a circular effect will appear, wiping out any enemies that touch it. However, if you hold spin while stomping, Mighty will instantly charge a spindash. Really good for curves and for getting speed. The higher Mighty falls, the higher the spindash is. The stomp is also now acting like Sonic GT's.
Wallkick: Hold Jump nearby a wall to kick off of it and jump into another one.
Hardshell: If you jump into a spike once, you will bounce off of it thanks to Mighty's shell. If you spinjump at the right time, you can also block certain projectiles.
Tips: Mighty is a bit slow, but he's better for veteran players, due to his bigger toolkit. It's better to train a couple of his moves before trying him on a level, as they all have big potential.

ShadowRE:
Srb20010

Origin: ShadowRE was made in the 1.09.4 era by Dr.Pepper. He's part of Dr.Pepper's REmix character collection.
Moves:
Chaos Float: Shadow can Float until he hits the ground.
Chaos Spear: Press Custom 1 to shoot a chaos spear. It can also home on enemies. Be careful, because you can run out of chaos energy if you use it too much.

Tips: Save your chaos energy meter and only use Chaos Spear if you're either fighting a boss of a handful of enemies.


SonicRE:
Srb20016

Origin: SonicRE was made in the 1.09.4 era, by Dr.Pepper, as part of Dr.Pepper's REmix character collection.
Moves:
Homing Attack
: Press Jump mid-air when you're close enough to an enemy, (and if the arrow is pointing above them) to do a Homing Attack. Practical for wiping out tons of enemies in a couple strikes.Bounce Attack: Press Spin mid-air to do a Bounce Attack. Sonic bounces back and forth, and it's useful to cross gaps and get extra height. There's also no cap to how much you can bounce.
Spindrift: Press Spin in the ground to do a Spindrift. The Spindrift sort of saves the latest spindash you did, and lets you use it without charging it fully at all. Let's say you charge a full spindash, and the next time you spindash, you will automatically do the full spindash without charging it fully, keep this in mind.
Tips: SonicRE is a character suited for veterans, his skills are really good if you know how to use them right. Practice the Spindrift and combine it with the Bounce Attack to cover large areas.

SSNBlaze:
Srb20008

Origin: SSNBlaze comes from the 1.09.4 era, made by Dr.Pepper. SSNBlaze is the older version of BlazeRE, which again was made later by Dr.Pepper too.
Moves:
Burst Hover: The Burst Hover is a Hover move, which accelerates constantly, and it also spawns a fire trail behind Blaze, which can damage enemies if you time it just right. Be careful though! Blaze's Burst Hover is very stiff and slippery to control, the same goes to Blaze's spin/spindash, so try getting the hang of it first before using it alot!
Tips: Blaze is a character suitable for veterans, or players with more practice of her first. She has tons of potential, and she's even faster than Sonic if you use her correctly. The Burst Hover is a very powerful move which can cross tons of gaps, accelerates constantly and also has a wide hitbox thanks to Blaze's firetrail. Make sure to practice it, considering it along with Blaze's spin is slippery and stiff, so it might take a while to get used to it!

AmyRE:
Srb20012

Origin: AmyRE was made in the 1.09.4 era, by Dr.Pepper. She is actually a remake of Chrispy's and Golden Shine's AmyR.
Moves:
Hammer Rush: Basically, a Super-Peel-Out, but it can damage enemies, and break spikes and walls. Try using the light charged Charge Jump with it to do some sharp curves, and still keep your momentum from the Rush.
Charge Jump: If you hold the Jump Button mid-air, you will begin to charge the Charge Jump. The more you charge it, the higher you go, but the more momentum you lose. If you wish to keep your speed, just tap it or don't hold it for too long. Really useful to reach high areas, or to do curves.
Hammer Swing: Press Spin while moving to swing your hammer for a few seconds. Don't spam it too much, it has a small cooldown.
Tips: AmyRE is a really good character, both for beginners and veterans. Her Hammer Rush grants tons of speed while still dealing damage, and the Charge Jump lets you reach really high areas.

SallyRE:
Srb20018

Origin: SallyRE was made in the 1.09.4 era by Dr.Pepper, she was a continuation of Chrispy's Sally.
Moves:
Crouch: Sally can crouch, which allows her to use one of her moves, which is the somersault. It can also save her from certain crushing hazards, like the ones in Egg Rock 1.
Slide: While moving, Sally can slide, letting her get under gaps, damage enemies, and yet again do a somersault.
Somersault: The somersault can be done while crouching or sliding, but it can also be done while jumping. It allows Sally to get speed and reach higher areas. You can also hold Spin and Jump to constantly do various somersaults.
Tips: Sally might be slow, but she is very beginner friendly. Mastering the use of the somersaults to do some sharp curves can help you use some shortcuts. The somersault can also avoid certain hazards if you time it right, you can also skip over water if you somersault into a lake.

Donnyku's Characters:
SSNAmy:
Srb20011

Origin: SSNAmy was a character that Donnyku created back in 109.2. There was only 1 ability back in the days for her, and it was just a dash. As of now, SSNAmy has gotten some new remade from the ground up abilities.
Moves:
Impact Jump: Press Jump twice to dash up into the air. You cannot use Impact Dash after you've used this.
Impact Dash: Press Spin to dash forward with high speeds. Unlike the Impact Dash, you're able to use Impact Jump after you use this. You can also use it on the ground, and in the air.

Tips: Use Impact Dash before using Impact Jump, it can help you in so many situations.

SSNShadow:
Srb20009

Origin: SSNShadow was created back in 109.3, Unlike Amy, he had a Homing Attack, and a Lightdash.
Moves:
Double Thok: if you Press jump twice, you will do the Speed Thok, although it looks like the Thok, the Double Thok is based off your momentum. If you're slow, you won't thok as far. If you're fast, you will Thok really far.
Lightdash: If you press Custom 1 next to rings, you will Dash in the speed of light and follow where the rings go.

V2 Changelog:
SonicRE and TailsRE can now jump out of being damaged

*NEW* Taunts: Press C3 to taunt! Some characters even have custom music for it.

2 new skin colors

Dirk, Milne, and XMomentum support

SonicRE has a SA2 like bounce (he can do it forever)

Spamdash is way better now

TailsRE new tails swipe sprites

TailsRE can now partner up

TailsRE + SonicRE gives him a spindash

AmyRE's uncharged super jump has been buffed

*NEW* SSNAmy

Double jumping triggers a upwards dash, pressing spin triggers a horizontal dash, can jump out of the horizontal dash

ShadowRE has been reworked!

His main ability is now slowfall

he can fire chaos spears at a cost of some chaos energy using custom 1

unfortunately there is no chaos blast yet

*NEW* SSNShadow

basically old ShadowRe with a duel homing thok

its pretty fast, and you can carry your speed with each homing thok

MightyRE has a stomp dash like in sonic gt (press jump and hold spin)

cleaner stomp effects

better walljumping

SallyRE's slide now has dust

Known Problems that i can't fix
There are no MIDI songs for both shadows, sally, and SonicRE's taunts.

Credits:
MotdSpork - Bounce Attack, Super Peel-out
DerpyBubblez - Tailswipe attack
Badz/Badnik - Light-speed-dash
Golden Shine - Lua help with Blaze/Sonic
Appleblurt - SSNMighty Lua
TeriosSonic - Helping developing Lua, bug fixes, character ideas, etc.
Xstatic - SA1 Spindash Lua
Dr.Pepper/.Luke/Lilly - For making their characters.
Donnyku - For making their characters too.
Zolton - For putting all the characters together in a .pk3, giving suggestions and ideas, and doing fixes for Blaze's superform.
Glaber - For SallyRE's original character select art
PRBlaster - For making the changelog and giving the download link.


Supporters / CoAuthors


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Author
SonicHacker141
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