LiquidMS

LiquidMS 1.1.0

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To congratulate the launch of SRB2 Workshop, I thought I'd use the opportunity to share my personal contribution to the Liquid Underground in hopes that the Workshop community may find it useful:
Liquidms github repo


LiquidMS is a reverse-engineered implementation of Sonic Robo Blast 2's HTTP Master Server. It has been developed from the ground up around modularity and decentralization. Some of it's current features include:

General features

  • Licensed under GNU Affero General Public License version 3 (AGPLv3)
  • Interchangeable web-based server browser with powerful (fancy) and lightweight (fast) integrated defaults
  • Out-of-the-box Docker-Compose setup based on modern web hosting technology for easily getting started.
  • (for developers) Modular design to be easily extensible with additional APIs (e.g. Legacy, SRB2Kart) to be able to host one master server to rule them all.

The Master Server

Our master server is designed to be the all-in-one toolkit for all your master server needs:

  • Rock-solid (according to user impressions)
  • Vanilla-compliant API
  • Security fixes for API-level vulnerabilities of the original master server
  • Modular configuration to integrate each running node into your community exactly how you need it
  • SRB2Query endpoint to provide live netgame data
  • Crowdsourcable mirroring of other vanilla API-compliant Master Servers
  • Custom Snitch API to synchronize networks of LiquidMS nodes.

The "fancy" server browser

The web-based fancy server browser was built to bring SRB2's server browser into the modern age. It has been built to be simple, powerful, dynamic and responsive:

  • Mobile-friendly layout
  • Live information on netgames
  • Asynchronous netgame updates, individually and in bulk
  • Text search to filter for netgame titles, info, currently active players, origin, EVERYTHING
  • Pin important netgames to the top of the list
  • Drag & Drop to reorder the existing view of netgames
  • Colored netgame title support
  • Aggregate statistics on players currently online
  • (upcoming) Dark and Light modes, adapting to your browser preferences

HELP WANTED

Liquid Underground is always looking for help and I am no different with LiquidMS. If you're eager to help, the areas in which you could currently help us out the most would be:

  • Good ol' hosting of nodes, especially in cooperation with the Liquid Underground network
  • Documentation of the "2.1" legacy Master Server API
  • Implementing the legacy and SRB2Kart Master Server APIs
  • Documentation & Implementation of Modding information & downloadable files into the "fancy" server browser
  • Restructuring the SQL Database to streamline the addition of subsequent APIs
  • Specifying our next generation Snitch API to support Snitching of multiple APIs.
  • Submitting bugs and feature ideas
  • Writing documentation and helping users get started (especially on Windows)
If you'd like to help the underground or need help getting started with LiquidMS yourself, join our Liquid Underground Discord. For any general question, this thread suffices too of course.
We'd gladly welcome any help you can legally provide (meaning without jeopardizing the project's or community's legal status), even if just by using our software. Thank you.
Author
sniperwolf
Downloads
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3,532
First release
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