Fyrid's XCell

Fyrid's XCell v1.2

Read the Submission Rules before posting otherwise the mod may be rejected if it doesn't comply with these rules. (Updated February 10, 2023)
  1. I'm aware of the current Submission Rules
Author does not approve the use of his content in other addons without his permission
  1. No

Welcome to the XCell!

I've taken the opportunity to remake this mod (Fyromentum) from the ground up, some new abilities and remade visuals.

Mod Features​

Sonic​

Agility Thok​

Double jumping will give you a normal thok, though triple jumping will trigger a thok with more upward momentum
Holding jump when using your second thok will let you do an air-drill-esque move
Hitting an enemy while doing this move will refresh your second thok
Srb20054

Super Peelout​

Sonic can now do the Super Peelout
Useful for gaining speed quickly
Srb20008

Tails​

Hold to Fly​

Instead of tapping, you can now hold the jump button to fly (now much more controllable)
Srb20009

Launch​

Pressing C2 while flying will send you in whatever direction your camera is facing
Srb20010

Knuckles​

Drill​

Pressing C1 while jumping or after rerolling will make Knuckles drill towards the ground
Useful for stopping yourself in your tracks
Srb20014

Glide Dash​

Pressing C2 while gliding will give you a slight boost forward
Srb20015

Walldash​

Holding C1 while climbing will charge up a spindash on the wall
When let go, you will go flying upwards
Srb20018

Extras​

Re-roll and Un-roll​

Pressing C1 while not rolling in the air will force you into a rolling state
Alternatively, pressing C1 while rolling on the ground will force you out of a roll
Srb20019
Srb20020

Spring Flipping​

not an ability it just looks nice lol (works for non-spinning characters)
Srb20021

Cancel Flight/Glide​

Pretty self explanatory, press C1 to roll back into a ball
Srb20022
Srb20023


oh yeah
tails has a new super color
Srb20025



"xcellcommands" - Gives a list of available commands
"abilitytoggle" - Toggle certain player abilities on or off
"springflips" - Turn on or off flipping on springs and being cool
"boostmechanic" - Disables the boost mechanic and removes the bar from the HUD
"xcellhud" - Disables the entire custom HUD
"zoomonboost" - If on, the camera will zoom in once at the last boost level (off by default)
"deatheffect" - Turns on the death effect made for XCell


1. Make a flat color icon that's 32x32 (preferably in Aseprite or Libresprite)
2. Make sure you're using the srb2 color palette and choose one of the shades of green (not emerald green)
3. Once you've made it make sure to save and put it somewhere in your pc
4. Make a folder called "Graphics" and another one inside that called "HUD"
4.5. Make another folder inside "HUD" called "Life Icons" (optional)
5. Drag the icon you made earlier into the folder ("HUD" or "Life Icons")
6. Right click on it and click "Graphic" and "Convert To"
7. Make sure the color pallettes are "Sonic Robo Blast 2" and convert the image
8. Name the icon your character's skin name in all caps (for example "fyrid" would now be "FYRID")
9. Make a lua script (or use an existing one) and add "p.XCellCharacter = true" (or "player.XCellCharacter = true") in a "PlayerThink" or "ThinkFrame" hook
10. You should be done! (might add example later)

Hope you enjoy playing this as much as I did making it!
Permission not needed but credit is well appreciated when using my code

SuperPhanto - Paper Peelout Sprites
DirkTH - Dropdash Sprites
Delf - Speed Effects
KirbyAnniv - Barebones Dropdash
clairebun - Lua Thok
ZoipTheMinion - playtesting (thanks blud)
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Reactions: SonicHacker141
Author
FyriDev
Downloads
714
Views
2,203
First release
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Latest updates

  1. Update on XCell v1.3

    Gonna be real, my short SRB2 phase is kinda coming to an end. I can’t really promise that I’m...
  2. v1.2 - Menus+

    v1.2 Changelog: - Added a fully fleshed out menu - You can now change Tails' super color -...
  3. v1.1h - Hotfix update

    Bug fixes: - Save files now work properly next update will hopefully be a big one (if theres...
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