OM Fan-Made Movesets

tikal
style- buffer/support
hp- 110
lms hp- 170
speed- average
(she has a master emerald shard as a neckless)

Passive 1: echidna tribe
she and knuckles get a 10% boost in speed and a 10% boost on cooldowns while near each other

Passive 2: mystic user
she gives a 12% buff to any survivor using a healing ability
survivors at can get buffed by this
(amy, cream,ray if he gets my move set, trip if she gets my move set)

Ability 1: vision warning 25 sec cooldown

tikal shows up as a hologram/ghost in front of the two farthest away survivors and will give them a 7% speed boost and will show a marker to where the exe and where she is the exe wont know that hes being marked this lasts for 7 secs and the speed boost will go once the timer is up but if the exe hit the survivor (or use any attacking ability) when she's using the hologram she'll take 35 damage

Ability 2: heavenly beam 31 second cooldown if used 17 if missed


tikal will rise up thew floor a bit and will shoot a green beam of light
out of her emerald shard neckless witch lasts for 6 secs unless she cancels it if hit an exe with
it it will stun for 3 seconds (can stun on already stunned) if she hits a survivor with it they will gain + 10
shield for every second she's hitting them with it (max is 100) if she's hit while doing this she takes 20% more damage
and this is not meant be be used at a massive range like tails

Ability 3: Blinding lights 29 sec cooldown if hit 13 if missed

Tikal will will shoot a projectile out of her hand and if she hits
the exe gets the distorted debuff ( 2011 god trickery miss affect)
and will be slowed by 10%

I hope you like it
(teaser for next move set)
( a depowered villain)
LORD MORTIS YESSSSS LORD MORTIS (Lord Mortis is actually Lord X but he lost a fight and got his powers drained so instead of killing he instead helps the victims escape)
 
LORD MORTIS YESSSSS LORD MORTIS (Lord Mortis is actually Lord X but he lost a fight and got his powers drained so instead of killing he instead helps the victims escape)
ill give you options at you can think who it is
.infinite
.mephiles
.lord mortis
. sage
. sane fleetway
 
Considering the fact that he was at one point supposed to be selectable
 
Special executioner (exclusive to me ofc!! Also yes. Its like undertale)
Name:Albert
Health:1660 (59 dodges)
Passive: stamina
Albert will have a stamina bar on the left of the screen visible to all suriviors nearby
Ability 1 (M1):quick gaster blaster
Quick gaster blaster summons a gaster blaster from undertale it has the same function as the undertale one. You can summon a maximum of 7 of them once all are summoned it can function as a trap. Press the M1 Key again to activate all of the gaster blasters
Ability 2:bone cage
Albert will summon a bone cage that will trap anyone for 8 seconds. Also if combined with the M1 it'll do a little combo.
Ability 3:bone throw.
Yeah just throws a bone. It has a variant called the bone spinner.
Ability 4: telekinesis
Can push anyone back by 20 studs
Ability 5:under-stylish.
It can be used during LMS. Turning the game into a undertale style battle. With the undertale functions and everything. On the executioners point of view they have to choose a attack. And the surivior can't have their turn until the executioner chooses a attack
 
Special executioner (exclusive to me ofc!! Also yes. Its like undertale)
Name:Albert
Health:1660 (59 dodges)
Passive: stamina
Albert will have a stamina bar on the left of the screen visible to all suriviors nearby
Ability 1 (M1):quick gaster blaster
Quick gaster blaster summons a gaster blaster from undertale it has the same function as the undertale one. You can summon a maximum of 7 of them once all are summoned it can function as a trap. Press the M1 Key again to activate all of the gaster blasters
Ability 2:bone cage
Albert will summon a bone cage that will trap anyone for 8 seconds. Also if combined with the M1 it'll do a little combo.
Ability 3:bone throw.
Yeah just throws a bone. It has a variant called the bone spinner.
Ability 4: telekinesis
Can push anyone back by 20 studs
Ability 5:under-stylish.
It can be used during LMS. Turning the game into a undertale style battle. With the undertale functions and everything. On the executioners point of view they have to choose an attack. And the surivior can't have their turn until the executioner chooses a attack
This guy seems familiar I just can’t put my mind on it -Knuckles (Sonic Boom)
 
HERE IS SO SCARY! (And OP)
if you think circle is scary then feast your eyes on this
 
hear is my infinite move set

he is heavily based around the distorted affect aka the 2011 gods trickery affect

Passive 1: blood on my hands

for infinite friendly fire is on and he can basically attack other survivors like a m1
the m1 does 10 damage per hit and infinite gets a 2% boost on his stuns for each hit
(this m1 does nothing against exes) he will lose 8% every time he is damaged tho
so he works really well with cream

Passive 2: phantom resistance
infinite is immune to all status effects except burn witch he takes
2x damage to


Ability 1: illusion shape 26 sec cooldown

infinite lifts his hand up and begins to charge up a red spikey pyramid like shape
once thrown if it hits the exe it will stun for 4.5 secs if missed it will create a mini explosion
that can still stun the exe for 3 secs bur it can also hurt survivors for 25 hp this does not fall it
just fly's straight forward


Ability 2: clone escape 35 sec cooldown


infinite creates a clone that will run straight forward but will avoid obstacles and terrain or stand still and throw fake versions of the first ability but still run so it'll basically act like a normal player but while this clone is out infinite is invisible for 6 secs and 1.3x faster
if the exe hits the clone it will disappear give them the distorted affect for 5 secs and stun them for 2 secs
once infinite is un invis and if the clone is still alive it will start rapidly glitching for 4 secs then disappear
How to tell its a fake:
. it might glitch sometimes
. his abilities wont do anything to you
. his eyes could be a different colour
. he might be missing his sword


Ability 3: phantom dash 28 sec cooldown if hit 30 if missed

this has to be used in the air

infinite will charge up for 3 secs and after that begin charging forward like blazes sol dash for 4 secs
while slashing his sword every start of a second if he hits like normal he'll kick them and stun for 2.5 secs
if he hits while slashing his sword he'll stun for 5 secs if he's hit while charging or by a ranged attack he'll
take 20% more damage in this mode but wont go out of this mode

I hope you like!
 
i changed a ability for trip so she no longer heals
so some movesets may be a bit inaccurate
 
had this idea for a fan-made EXE called Colorless
hope you enjoy it :D
View attachment 6724 View attachment 6725 View attachment 6726

Ability 1: Bullet Of Epilepsy
When activated a little flashing circle bullet will be shot at the direction of the nearest player.
If hit then it will flash that players screen.
(3 Seconds Of Effect + 10 Second Cooldown)

Ability 2:
Colorblind Nightmare
When activated everyones screen will be turned B&W and everyone will look like Colorless until it ends.
(15 Seconds Of Effect + 25 Second Cooldown)

Ability 3:
TURN THE LIGHTS OUT
When activated everyones screen will be darkened + Colorless will use his alternative design (seen on the 2nd image)
While the effect is happening Colorless will deal 2X Damage
(15 Seconds Of Effect + 40 Second Cooldown)

i hope you enjoy this lil EXE i made :D (maybe he could even be featured in Blasted Memories lol)
i have a new move for Colorless
Ability 4: SCREAM OF UNEASINESS
When activated Colorless will make a loud scream sound.
Anyone near Colorless during it will be slowed down + take a lil bit of damage
(5 Seconds Of Scream, 7 Seconds Of Effect Given To Player. 10 Second Cooldown)
 
SONIC.OMT MOVESET FOR BLASTED MEMORIES!
Passive 1: Life Steal (OMT has a health bar similar to Fleetway but with every move he takes health!) (He has 400 HP 45 more than Fleetway)
Passive 2: Let’s HAVE SOME FUN! (In LMS OMT gains buffs to everything in his kit)
M1: (A simple attack) (Steals 35 Health for each hit! Deals 45 Damage)
Move 1: Shapeshift OMT becomes his Spider form and while in this form he steals 45 health with his M1s and can climb walls!
Also don’t ask what happens to his grab…
Move 2: I aM gOd OMT’s Head appears on screen for a bit before Not only making you see his sprite only for 15 seconds and making you teleport to him AND ALSO GIVING HIM AN INDICATOR ON EVERY SURVIVOR
Move 3: OMT grabs a survivor and can move with the unfortunate survivor (Dealing 10 damage every second for 5 seconds) (IN HIS SPIDER FORM HE LITERALLY DRAINS THE LIFE OF THE CHARACTER HE GRABS (This will instakill after a bit) (He can only use this move once while in his Spider form)) (The Spider form version is not usable in LMS)
Move 4: Parasite (OMT attaches a parasite of himself to a survivor and drains their health for the time the survivor is alive When the time runs out for the survivor or if they get to a specific HP HE BURSTS OUT FOR AN INSTAKILL (Not usable for LMS) But if you do use the move it just drains Health for LMS
 
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SONIC.OMT MOVESET FOR BLASTED MEMORIES!
Passive 1: Life Steal (OMT has a health bar similar to Fleetway but with every move he takes health!) (He has 400 HP 45 more than Fleetway)
Passive 2: Let’s HAVE SOME FUN! (In LMS OMT gains buffs to everything in his kit)
M1: (A simple attack) (Steals 35 Health for each hit! Deals 45 Damage)
Move 1: Shapeshift OMT becomes his Spider form and while in this form he steals 45 health with his M1s and can climb walls!
Also don’t ask what happens to his grab…
Move 2: I aM gOd OMT’s Head appears on screen for a bit before Not only making you see his sprite only for 15 seconds and making you teleport to him AND ALSO GIVING HIM AN INDICATOR ON EVERY SURVIVOR
Move 3: OMT grabs a survivor and can move with the unfortunate survivor (Dealing 10 damage every second for 5 seconds) (IN HIS SPIDER FORM HE LITERALLY DRAINS THE LIFE OF THE CHARACTER HE GRABS (This will instakill after a bit) (He can only use this move once while in his Spider form)) (The Spider form version is not usable in LMS)
Move 4: Parasite (OMT attaches a parasite of himself to a survivor and drains their health for the time the survivor is alive When the time runs out for the survivor or if they get to a specific HP HE BURSTS OUT FOR AN INSTAKILL (Not usable for LMS) But if you do use the move it just drains Health for LMS
NERFS: (Life steal is 8HP for Grab )15Hp for M1)
Parasite will now disappear automatically after 1:30 seconds and can be only used Once it will change to a new move after called taunt which drags a survivor to OMT
Spider can no longer Instakill with grab
Snake also can’t instakill
Buffs: Movement speed buffed to be above average
His spider transformation time is faster (9 seconds to 5 seconds) (Added Snake form which is faster but cannot jump or climb walls and also does poison!)
He can now climb walls while not transformed (Snake cannot climb walls but is faster than base and Spider OMT)
passive 3: We DoNt NeEd No GoOd EnDiNgS
when its 80 or less and a survivor escapes
after 3secs the ring will close again for another 15secs
and this will freeze the timer
(This passive was made by silveriscool34) Ima also add to this because when he kills while the ring is gone it extends the time when the ring is gone by 3 seconds
 
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fatal error moveset

Passive 1: you cant hide from me
when fatal error gets close to a survivor there
screen starts glitching blocking there vision
but not to much this goes away after 3secs in a chase
,when fatal error gets stunned for over 2secs or when he
gets to far away F-E will also start laughing when a survivor is in the radius as well

Passive 2: Mistakes have consequences
every time a survivor takes damage from something ats
not F-E they will be marked for him for 6secs and will take 1.5x damage to his attacks
while being marked but the hits will make them 1.5x faster as well

Passive 3: creation meter
a bar that fills up to unlock ability 4
it fills up by doing damage and survivors dyeing

M1: 49 damage per

Ability 1: WARNING shot 27 sec cooldown
fatal error shoots a explosive lazer
witch if it hits a survivor will not damage them
but it will put 2-5 warning tabs wich will slowly teleport across the survivors screen do 1 damage
to a survivor every 0.2secs per tab and to get rid of them they have to click them of the screen

Ability 2: DoNt ToUcH Meeeeeeeeeeeeee! 25 sec cooldown if missed 35 if hit

after getting stunned fatal error swings his arm around in a circle
if he grabs a survivor he will crush a survivors spine and deal 60 damage
to up to 3 survivors
this can counter any stun but the animation lasts 4secs and if he gets stunned then
the stun will last for 2x time

Ability 3: one of US 31 sec cooldown
fatal error slashes forward and if he hits a survivor
they take 35 damage and they become a glitchy mess
whenever there close to another survivor in this form they will do
8 damage every 1.5 secs to them and the only way for them to be fixed is to be stunned
by a fellow survivor witch will actually stun them like normal

Ability 4: Welcome to MY world needs a full bar (1 use only)

if fatal errors creation bar is filled up the map will transform into a glitchy world ats in a circle shape with some branching paths
in the middle is a giant fatal error at has 3 abilities to kill all the survivors (once teleported here the survivors hp will get +125 hp and + 25% damage reduction) after 70 secs
everyone will teleport back with the exit open and all of F-E abilities will have a 30sec cooldown (while in this mode he will have a boss health bar and you can kill him by stunning him)

WORLD OWNER F-E Ability 1: hand slam
F-E will slam his giant hand down and if it hits a survivor it will do 70 damage and knock them back

WORLD OWNER F-E Ability 2: massive laser
F-E will shoot a massive laser out of his eyes witch when used will destroy a chunk of them map for 20 secs witch the survivors
cant go through and if it hit a survivor they will take 45 damage and will get a 20sec cooldown on a random ability (they will also be knocked away from the crater)

WORLD OWNER F-E Ability 3: GLITCH BOMB
F-E will go into a aiming faze and onced pressing m1 in this faze he will shoot 1 of 5 bombs witch will explode but not destroy anything
when hit it will slow the survivor buy 50% and deal 60 damage (each time you throw a bomb you'll have to wait 5 secs to throw another one

speed- average

Hope you like it!
 
fatal error moveset

Passive 1: you cant hide from me
when fatal error gets close to a survivor there
screen starts glitching blocking there vision
but not to much this goes away after 3secs in a chase

,when fatal error gets stunned for over 2secs or when he
gets to far away F-E will also start laughing when a survivor is in the radius as well

Passive 2: Mistakes have consequences
every time a survivor takes damage from something ats
not F-E they will be marked for him for 6secs and will take 1.5x damage to his attacks
while being marked but the hits will make them 1.5x faster as well

Passive 3: creation meter
a bar that fills up to unlock ability 4
it fills up by doing damage and survivors dyeing

M1: 49 damage per

Ability 1: WARNING shot 27 sec cooldown
fatal error shoots a explosive lazer
witch if it hits a survivor will not damage them
but it will put 2-5 warning tabs wich will slowly teleport across the survivors screen do 1 damage
to a survivor every 0.2secs per tab and to get rid of them they have to click them of the screen

Ability 2: DoNt ToUcH Meeeeeeeeeeeeee! 25 sec cooldown if missed 35 if hit

after getting stunned fatal error swings his arm around in a circle
if he grabs a survivor he will crush a survivors spine and deal 60 damage
to up to 3 survivors
this can counter any stun but the animation lasts 4secs and if he gets stunned then
the stun will last for 2x time

Ability 3: one of US 31 sec cooldown
fatal error slashes forward and if he hits a survivor
they take 35 damage and they become a glitchy mess
whenever there close to another survivor in this form they will do
8 damage every 1.5 secs to them and the only way for them to be fixed is to be stunned
by a fellow survivor witch will actually stun them like normal

Ability 4: Welcome to MY world needs a full bar (1 use only)

if fatal errors creation bar is filled up the map will transform into a glitchy world ats in a circle shape with some branching paths
in the middle is a giant fatal error at has 3 abilities to kill all the survivors (once teleported here the survivors hp will get +125 hp and + 25% damage reduction) after 70 secs
everyone will teleport back with the exit open and all of F-E abilities will have a 30sec cooldown (while in this mode he will have a boss health bar and you can kill him by stunning him)

WORLD OWNER F-E Ability 1: hand slam
F-E will slam his giant hand down and if it hits a survivor it will do 70 damage and knock them back

WORLD OWNER F-E Ability 2: massive laser
F-E will shoot a massive laser out of his eyes witch when used will destroy a chunk of them map for 20 secs witch the survivors
cant go through and if it hit a survivor they will take 45 damage and will get a 20sec cooldown on a random ability (they will also be knocked away from the crater)

WORLD OWNER F-E Ability 3: GLITCH BOMB
F-E will go into a aiming faze and onced pressing m1 in this faze he will shoot 1 of 5 bombs witch will explode but not destroy anything
when hit it will slow the survivor buy 50% and deal 60 damage (each time you throw a bomb you'll have to wait 5 secs to throw another one

speed- average

Hope you like it!
Good Moveset! (Might take and credit for Blasted Memories) (It will take awhile to get added though so let us save it for later) Of course the boss fight thing has to be a separate mode because of how it looks
 
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