Sprite Fixes

[Re-Usable] Sprite Fixes v2.2.21

SpeedManiac

SpeedManiac

Active member
SpeedManiac submitted a new addon:

Sprite Fixes - Misplaced pixels? Incorrect pixels? A lack of pixels? Not anymore!

View attachment 4840

Sprite Fixes​

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The Prelude​

Have you ever thought it was kind of weird how Sonic only has four fingers on his hands when he dies despite having the full five fingers everywhere else? Or what about the back of Knuckles' head clearly showing by slightly bobbing left and right that a...

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In case anyone wonders, the initial version for the add-on is marked as v2.2.10 is because I made it ages ago for the old sprites under v1. Once SRB2 v2.2.14 released, I made a v2 with the new sprites and I kept updating it to a private server until I believed it was, more or less, ready for a public release.
 
What I meant by 2 versions is that the current version is 2.2.12, and 2.2.14 was very broken and a lot of mods didn't work, hope that explains it
 
What I meant by 2 versions is that the current version is 2.2.12, and 2.2.14 was very broken and a lot of mods didn't work, hope that explains it
This mod works with EVERY version of SRB2 v2.2, from v2.2.0 to the latest patch and beyond. I wrote that in the description of this mod.

The current version of the mod does NOT represent the current version of the game supported, it's just a number denoting the current build of the mod itself.
 
This mod works with EVERY version of SRB2 v2.2, from v2.2.0 to the latest patch and beyond. I wrote that in the description of this mod.

The current version of the mod does NOT represent the current version of the game supported, it's just a number denoting the current build of the mod itself.
Also, the verisons part was a joke lol
 
SpeedManiac updated Sprite Fixes with a new update entry:

Update v2.2.13

A small update to change a couple of little things. Namely, I've edited regular Sonic's SKIDA5 sprite to make the back of his head match his RUN_A5/RUN_C5 sprites and I changed one pixel in his FALLB4 and FALLB6 on one of his arms to match his other sprites in frame A as well as his super sprites which had that pixel colored differently for whatever reason.

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SpeedManiac updated Sprite Fixes with a new update entry:

Update v2.2.14

This is an update focused on Knuckles since I've been looking at his sprites in greater detail. Here's a quick rundown of what's changed:

- Edited Knuckles' SKIDA4 and SKIDA6 (skidding sprites) to address an issue with a misplaced transparent pixel in the middle of his body;
- Quickly tweaked Knuckles' XTRAB0 (the CSS graphic) to remove a stray white pixel between his shoes which wasn't intended to exist in the first place because it's a part of the image's background which is supposed to...

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SpeedManiac updated Sprite Fixes with a new update entry:

Update v2.2.17

This is a quick update I wanted to do a while ago, but kept putting it off due to some other things that I've been working on. Here's what it does:

- Altered Sonic's WALKF5 and Super Sonic's WALKF5 sprites (the walking frame in the middle of the animation, backward angle) to have a consistent tail, meaning that it won't flip when stopping Sonic's movement exactly on that frame. It very slightly sacrifices tail motion (or maybe not, some might find this better than the original sprite) when...

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"Mom! Dad! 2.2.17 is here!"
"That's right! 2.2.17 update for Sprite Fixes!"
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SpeedManiac updated Sprite Fixes with a new update entry:

Update v2.2.18 - Tiny, tinier, yet tinier!

This is a tiny update that simply makes the back of Sonic's quills have consistent pixels between his standing sprite and a couple of walking ones which all share the same exact shapes, and thus, should definitely have the same pixels on them. The difference should be unnoticeable.

Yeah... That's literally it. Sorry to disappoint, but I'm kind of busy at the moment. The mod's complete as it is for now, but I promise I'll get that "legacy" version of it ready at some point in the future.

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SpeedManiac updated Sprite Fixes with a new update entry:

Update v2.2.19

This update is mostly just to remind you guys that I'm still alive and that I haven't really done anything on that "legacy" version of the mod I promised. Between work in the real world and other small projects I've been working on, I honestly haven't spent much time even playing SRB2 for the past year. So in light of this, I'm not exactly going to promise that Sprite Fixes Legacy will come, but I'll try to make it. I still have the old files and it shouldn't take much to catch up to the...

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