Virtual Core Zone

Shon

Shon

Well-known member
My entry for the sigma level design contest 3, basically it's a tematized tutorial zone with the emerald hunt mode (and some secrets), here i'll try to update when i can, so i'll be letting you see the earliest gif i have.
Srb20009
 
My entry for the sigma level design contest 3, basically it's a tematized tutorial zone with the emerald hunt mode (and some secrets), here i'll try to update when i can, so i'll be letting you see the earliest gif i have.View attachment 10116
Peak
 
Srb20011
The first and this one are from october 18th
My entry for the sigma level design contest 3, basically it's a tematized tutorial zone with the emerald hunt mode (and some secrets), here i'll try to update when i can, so i'll be letting you see the earliest gif i have.View attachment 10116
 
will you also be releasing this map here as a standalone or is it only gonna be in the level design contest
 
well then.. that do be looking genuinely interesting, im curious to know how id turn out.
 
I'm happy to announce virtual core zone is finally completed, this took 12 days in total, here is a peek at the second path.

Srb20034
 
I'm happy to announce virtual core zone is finally completed, this took 12 days in total, here is a peek at the second path.

View attachment 10265
It's be cool if this map had mini-elements from every (BASE.) map in the game or it was like sonic ERaZor where there's a jetty-syn and if you destroy it you gotta quickly navigate to the goal or beginning but since you say it's finished and I assume you don't wanna work on it anymore, you don't have to do this.
 
It's be cool if this map had mini-elements from every (BASE.) map in the game or it was like sonic ERaZor where there's a jetty-syn and if you destroy it you gotta quickly navigate to the goal or beginning but since you say it's finished and I assume you don't wanna work on it anymore, you don't have to do this.
Unless he explicitely specified otherwise, just because a map is finished doesnt mean it cant receive later revisions and improvements on the future.

So it happenes with my mods, i kept working on them a really lotta times, despite not really having to, since them being beatable and playable like they're meant to.
 
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