UrLocalSonicFan
Well-known member
Come on and light the fuse, he's a rocket, and he's ready to go!
'Cause now the countdown has started, and he's ready to blow!
06 Sonic enters SRB2!
Homing Attack / Jump Dash: Sonic dashes through the air. If an enemy is nearby, he locks on and strikes them. Holding the button can increase his jump height.
Spin Dash: Sonic curls into a ball, charges up speed on the spot, and rolls forward rapidly.
Spin Kick / Somersault: A standard ground kick sweep used to break crates or stun enemies.
Sliding Attack: A low-to-the-ground slide that allows Sonic to dodge hazards and attack multiple ground enemies simultaneously (unlocked via the Antigravity item).
Bound Jump: While mid-air, Sonic bounces hard against the floor to reach higher platforms or chain into combos.
• Light Speed Dash: Allows Sonic to instantly zip along a trailing path of Rings.
'Cause now the countdown has started, and he's ready to blow!
06 Sonic enters SRB2!
Homing Attack / Jump Dash: Sonic dashes through the air. If an enemy is nearby, he locks on and strikes them. Holding the button can increase his jump height.
Spin Dash: Sonic curls into a ball, charges up speed on the spot, and rolls forward rapidly.
Spin Kick / Somersault: A standard ground kick sweep used to break crates or stun enemies.
Sliding Attack: A low-to-the-ground slide that allows Sonic to dodge hazards and attack multiple ground enemies simultaneously (unlocked via the Antigravity item).
Bound Jump: While mid-air, Sonic bounces hard against the floor to reach higher platforms or chain into combos.
• Light Speed Dash: Allows Sonic to instantly zip along a trailing path of Rings.