
Soniku11
Well-known member
Hello! for the past 2 weeks or so, i took on the task of FINALLY start following the original idea for my race maps, which it was creating wide enough maps to allow the player run around freely, with fast chars, finally achieving the real feeling of an actual race map, without feeling like its another coop map, with so many jumps and interruptions.
These are gifs for 2 of the maps i have redone entirely, i have finished 4 so far, and with a 5th one in the way.
These maps will eventually make it to Kart when theyre all done, killing two birds in one stone, as im building them more thinking with Kart on mind.
Thanks to Glaber for giving me early playtest advices and helping me on try shape the maps more properly, in a way that feels good.
(Dont worry, the maps do have skybox, i just have it disabled by default for obvious reasons, and 2 of them look incredible with skybox enabled)
These are gifs for 2 of the maps i have redone entirely, i have finished 4 so far, and with a 5th one in the way.
These maps will eventually make it to Kart when theyre all done, killing two birds in one stone, as im building them more thinking with Kart on mind.
Thanks to Glaber for giving me early playtest advices and helping me on try shape the maps more properly, in a way that feels good.
(Dont worry, the maps do have skybox, i just have it disabled by default for obvious reasons, and 2 of them look incredible with skybox enabled)