k heres my tweak ideas
. hp set to 135
. remove the 3rd mode and replace it with a 3rd ability on the first 2 modes
. the mag can stay at the usual 5 bullets but having 5 reloads is a good idea
. shadow can switch modes before his gun runs out as a 4th ability (don't get mad the oblivion...
i do really like that but just a couple suggestions (these are based of what i had in mind for my planned sonic move set)
. i think his first passive is a little weird since he could just have that as his speed stat instead as a passive
. i really like at you fixed the bad sonic lms passive but...
ok here's my mecha sonic mk2 move set
Passive 1: robotic skin
you already know how this works
hp= 195
lms hp= 215
damage reduction= 55%
lms damage reduction= 85%
self destruct stun= 6 secs
Passive 2: leader of the metals
if any other robot made by eggman (so not omega) enters with mk2...
cool metal knux it is
Passive 1: robotic skin
like all other robots metal knuckles gets extra health, a damage reduction and only 1 life and he will self destruct after dying
hp=180
lms hp= 190
after healing hp= 165
damage reduction= 60%
lms damage reduction= 80%
self destruct stun= 5 secs...
k so it seems like no one voted (probably because of are different time zones) so ill choose the character to do the move set on
and i picked...
Knuckles! (my main)
Passive 1: wont fall down
knuckles gets a 5% boost on his stuns for every hit he takes
(he loses 10% every time he gets healed (...
k here's my omega move set
Passive 1: robotic skin
like all other robots omega has a damage reduction, boosted health and only one life
hp- 325
lms hp- 345
damage reduction- 80%
lms damage reduction - 90%
Passive 2- big and heavy
omega doesn't get a speed boost after getting hit
Ability 1...
ok so the new move set is for...
Tails doll/tripwire!
Ability 1: gem laser 27 sec cooldown
basically the same as om first hit does 5 damage then its continuous damage
it lasts for 9 secs
Ability 2: mines!
yes it has been tweaked so its not to op...
it works the same as normal if it gets...
K here's the one I made for trip
Passive 1: Armor
trip has a an extra non permanent (cant be healed back) 45 hp because of her Armor and she has a 40% damage reduction
the damage reduction will go once she's lost her 45 hp
Passive 2: block the pain
when trip is damaged the exe will have a...
Stats
m1- 45
speed for an exe average
Ability 1: FoUnD yOu 24 sec cooldown
2011 turns invisible and gets an indicator for all survivors once close enough 2011 can tp to them
Ability 2: Gods trickery
before you get mad... No its not the same as om
when used 2011 lunges forward to try and...
ok this is going to be interesting ima make him like a private server character
Passive 1: robotic skin
like all other robots metal hedge gets a damage reduction and boosted health
hp= 150 starting after healing= 140
52% normal
78% in lms
Passive 2: glowing green
when an exe hits metal...
k I can do that
Passive 1: cute charm
when the round starts in the first 1min 15 secs of the round cream cant die first and she will always be left on 30hp if hit during this stage
once the timer has gone pass 1min 15 secs the passive wears off and if someone dies before her in the time the...
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