This is a quick update I wanted to do a while ago, but kept putting it off due to some other things that I've been working on. Here's what it does:
- Altered Sonic's WALKF5 and Super Sonic's WALKF5 sprites (the walking frame in the middle of the animation, backward angle) to have a consistent tail, meaning that it won't flip when stopping Sonic's movement exactly on that frame. It very slightly sacrifices tail motion (or maybe not, some might find this better than the original sprite) when walking away from the camera, but I think it's completely fine and it's worth it when tip-toeing around;
- Fixed one specific frame in the title-screen animation (the one involving Knuckles appearing) by replacing all of the three differently scaled sprites associated with it specifically to address the miscoloring on the top of Knuckles' head which did not align with the rest of his sprites;
- Added all of the flicky sprites from SRB2 v2.2.14/v2.2.15 so that they were updated alongside the player character sprites when loading the addon in versions of the game dated before the v2.2.14 patch. These are all otherwise unchaged and untouched.