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MATTop698's latest activity
MATTop698
replied to the thread
Sm64 in SRB2
.
I think it's best not to publish my build just yet because it has a memory leak issue when playing as Mario, But thank you so much for...
Today at 4:48 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
Oh.... I'll try to do that, but first I'm going to make some changes to the servers!!
Today at 4:01 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
Thanks for sending that video. Now I'll see what really happened. (And I'll also make sure that my build has ABSOLUTELY NO connection to...
Today at 3:58 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
Well, I'm not really sure what kind of issues there are with this build, but if it has something to do with the server or something like...
Today at 3:53 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
What happened in this SMS build?
Today at 3:43 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
Which of these should I post, or does it not matter?
Today at 3:39 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
It's working now :D!! But now I'm asking you: Can I publish mods that are builds different from the game's source code? Because this...
Today at 3:30 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
You can use rom hacks, but only the textures will work :( And also, sorry for the delay in replying. I'm kind of trying to add a...
Today at 3:19 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
Mario is pretty playable in the levels now, but not all of them work perfectly. There are some collision issues and other problems, but...
Today at 2:07 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
Do you guys want me to release a public version of this mod?
Today at 1:56 AM
MATTop698
replied to the thread
Sm64 in SRB2
.
idk
Friday at 11:46 PM
MATTop698
posted the thread
Sm64 in SRB2
in
Works in Progress
.
(This mod requires the SM64 ROM, which is pretty obvious.) and the online works too
Friday at 5:47 PM
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