freeslot("SKINCOLOR_DREAMRISE", "SKINCOLOR_GATEWAY", "SKINCOLOR_SUBMERGENCE", "SKINCOLOR_NEAPOLTIAN", "SKINCOLOR_BLISS", "SKINCOLOR_FIZZYLIME", "SKINCOLOR_FANTASEA", "SKINCOLOR_DELIGHT", "SKINCOLOR_SANDSPACE", "SKINCOLOR_GLUB", "SKINCOLOR_UNFRIENDLY", "SKINCOLOR_CANDLELIT", "SKINCOLOR_NIGHTMARE", "SKINCOLOR_OHGOD" ) skincolors[SKINCOLOR_DREAMRISE] = { name = "Dreamrise", ramp = {0,81,81,216,216,209,209,201,201,192,192,192,192,162,162,163}, invcolor = SKINCOLOR_CARBON, invshade = 9, chatcolor = V_PEACHYMAP, accessible = true } skincolors[SKINCOLOR_GATEWAY] = { name = "Gateway", ramp = {0,208,49,50,51,221,222,241,242,195,195,172,172,172,167,154}, invcolor = SKINCOLOR_PLUM, invshade = 9, chatcolor = V_VAPORMAP, accessible = true } skincolors[SKINCOLOR_SUBMERGENCE] = { name = "Submergence", ramp = {128,129,129,140,140,140,140,141,141,141,142,142,126,126,126,127}, invcolor = SKINCOLOR_RUST, invshade = 9, chatcolor = V_ICYMAP, accessible = true } skincolors[SKINCOLOR_NEAPOLTIAN] = { name = "Neapoltian", ramp = {80,81,48,48,200,200,200,178,192,212,227,68,69,69,70,70}, invcolor = SKINCOLOR_BROWN, invshade = 9, chatcolor = V_PEACHYMAP, accessible = true } skincolors[SKINCOLOR_BLISS] = { name = "Bliss", ramp = {128,129,140,140,140,136,137,142,125,114,115,116,116,117,118,110}, invcolor = SKINCOLOR_FOREST, invshade = 9, chatcolor = V_CYANMAP, accessible = true } skincolors[SKINCOLOR_FIZZYLIME] = { name = "Fizzy Lime", ramp = {0,2,4,6,8,90,91,92,92,102,103,104,106,107,108,118}, invcolor = SKINCOLOR_CARBON, invshade = 9, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_FANTASEA] = { name = "Fanta Sea", ramp = {0,1,208,48,48,49,84,84,64,64,51,52,52,53,53,54}, invcolor = SKINCOLOR_CARBON, invshade = 9, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_DELIGHT] = { name = "Delight", ramp = {209,209,210,210,211,211,212,194,194,195,195,195,196,196,197,186}, invcolor = SKINCOLOR_APPLE, invshade = 9, chatcolor = V_BUBBLEGUMMAP, accessible = true } skincolors[SKINCOLOR_SANDSPACE] = { name = "Sandspace", ramp = {89,85,85,85,86,86,86,87,87,243,195,172,173,174,169,169}, invcolor = SKINCOLOR_CRIMSON, invshade = 9, chatcolor = V_ORANGEMAP, accessible = true } skincolors[SKINCOLOR_GLUB] = { name = "Glub", ramp = {83,72,189,99,101,102,102,125,125,125,126,143,143,143,138,138}, invcolor = SKINCOLOR_COBALT, invshade = 9, chatcolor = V_APPLEMAP, accessible = true } skincolors[SKINCOLOR_UNFRIENDLY] = { name = "Unfriendly", ramp = {8,9,9,240,240,240,211,212,212,212,212,213,213,34,34,35}, invcolor = SKINCOLOR_FLAME, invshade = 9, chatcolor = V_CLOUDYMAP, accessible = true } skincolors[SKINCOLOR_CANDLELIT] = { name = "Candlelit", ramp = {31,29,46,70,61,60,59,58,56,67,224,212,241,12,170,147}, invcolor = SKINCOLOR_BLUEBELL, invshade = 9, chatcolor = V_RUSTMAP, accessible = true } skincolors[SKINCOLOR_NIGHTMARE] = { name = "Nightmare", ramp = {31,30,254,253,169,169,168,168,167,167,167,166,166,163,162,160}, invcolor = SKINCOLOR_DUSK, invshade = 9, chatcolor = V_BLACKMAP, accessible = true } skincolors[SKINCOLOR_OHGOD] = { name = "OH GOD MY EYES HURT AAAA-", ramp = {35,55,53,47,182,184,186,29,112,124,142,135,52,50,48,0}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true }