addHook("AbilitySpecial", function(player)
		if player.mo.skin == "earlytails"
		if not player.target 
		and (player.pflags & PF_JUMPED)
		and not (player.mo.state == S_PLAY_PAIN)
		and player.mo.eflags & MFE_UNDERWATER
		and (P_IsObjectOnGround(player.mo) == false) then
		player.mo.state = S_PLAY_WALK
		P_SetObjectMomZ(player.mo, 3*FRACUNIT, false)
		end
	end
end)

addHook("AbilitySpecial", function(player)
		if player.mo.skin == "sonic"
		if not player.target
		and (player.pflags & PF_JUMPED)
		and not (player.mo.state == S_PLAY_PAIN)
		and player.mo.eflags & MFE_UNDERWATER
		and (P_IsObjectOnGround(player.mo) == false) then
		player.mo.state = S_PLAY_WALK
		P_SetObjectMomZ(player.mo, 3*FRACUNIT, false)
		end
	end
end)

//What if i write a whole story here?
//I don't care if no one looks at this, I'll have a reason to cancel this mod.
//'OMG FILESIZE TOO BEEG CANNOT CONTINUE MOD SORRY'
//Yeah this will probably happen someday.
//Let's start my big story!!
//Once upon a time, a little boi called Johnny Wallbank (get it? get it? pffhaha im so funny)
//Walks with his friend A.J. Freda (pfft!) in the forest.
//And what did they see?
//A PINETREE SONIC!!!!!!! enjoy your mod that's as big as your mom (pffffft!!!!)
//I might copy-paste this in the lua scripts.. this will be fun
