#Boomerang
FREESLOT
MT_MISL
S_MISL1
S_MISL2
SPR_MISL
sfx_OFPW
sfx_OFBM

Thing MT_MISL
MAPTHINGNUM = -8
SPAWNSTATE = S_MISL1
SPAWNHEALTH = 1
SEESOUND = sfx_OFPW
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MISSILESTATE = 0
DEATHSTATE = S_XPLD1
DEATHSOUND = sfx_OFBM
SPEED = 90*FRACUNIT
RADIUS = 16*FRACUNIT
HEIGHT = 16*FRACUNIT
MASS = 0
DAMAGE = 1
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOBLOCKMAP|MF_MISSILE|MF_NOGRAVITY

FRAME S_MISL1
SPRITENUMBER = SPR_MISL
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_MISL2
VAR1 = 0
VAR2 = 0

FRAME S_MISL2
SPRITENUMBER = SPR_MISL
SPRITESUBNUMBER = B
DURATION = 1
NEXT = S_MISL1
VAR1 = 0
VAR2 = 0

Sound sfx_OFPW
Singular = 0
Priority = 64

Sound sfx_OFBM
Singular = 0
Priority = 64