// Demo Shield Monitor Commonalities - Ported by MIDIMan
// Use with LUA_DBXB, LUA_DBXG, LUA_DBXY, and LUA_DBXK

// Only give the player a shield in singleplayer
function A_DemoGiveShield(actor, var1, var2)
	if not (actor and actor.valid) then return end
	
	if not (netgame or multiplayer)
		A_GiveShield(actor, var1, var2)
	end
end 