#Christmas Pole

FREESLOT
MT_Xmaspole
S_pole_Exist
SPR_OPOL

FRAME S_pole_Exist
SPRITENUMBER = SPR_OPOL
SPRITESUBNUMBER = 0
DURATION = -1
NEXT = 0
ACTION None
VAR1 = 0
VAR2 = 0

Thing MT_Xmaspole
#$Sprite OPOLA0
MAPTHINGNUM = 1860
SPAWNSTATE = S_pole_Exist
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 1048576
HEIGHT = 2621440
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOCLIP|MF_SCENERY

#Old Snowman
FREESLOT
MT_OLDSnowman
S_OSNOWMAN
SPR_SNMN

FRAME S_OSNOWMAN
SPRITENUMBER = SNMN
SPRITESUBNUMBER = A
DURATION = -1
NEXT = 0
ACTION None
VAR1 = 0
VAR2 = 0

Thing MT_OLDSnowman
#$Sprite SNMNA0
#$Category Christmas & Disco
MAPTHINGNUM = 1863
SPAWNSTATE = S_OSNOWMAN
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 25*FRACUNIT
RADIUS = 16*FRACUNIT
HEIGHT = 40*FRACUNIT
MASS = 100
DAMAGE = 1
ACTIVESOUND = sfx_None
RAISESTATE = 0
FLAGS = MF_SOLID|MF_PUSHABLE|MF_SLIDEME

#Hanging star
FREESLOT
MT_STAR
S_STAR
SPR_STAR

FRAME S_STAR
SPRITENUMBER = SPR_STAR
SPRITESUBNUMBER = 0
DURATION = -1
NEXT = 0
ACTION None
VAR1 = 0
VAR2 = 0

Thing MT_STAR
#$Sprite STARA0
MAPTHINGNUM = 4040
SPAWNSTATE = S_STAR
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 8
RADIUS = 15*FRACUNIT
HEIGHT = 75*FRACUNIT
MASS = 16
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOBLOCKMAP|MF_SPAWNCEILING|MF_NOGRAVITY|MF_NOCLIP|MF_SCENERY

#Old CANDYCANE
FREESLOT
MT_OLDCANDYCANE
S_OCANDYCANE
SPR_CNDY
MT_SOLIDOLDCANDYCANE
S_OCANDYCANEHARD

FRAME S_OCANDYCANE
SPRITENUMBER = CNDY
SPRITESUBNUMBER = A
DURATION = -1
NEXT = 0
ACTION None
VAR1 = 0
VAR2 = 0

Thing MT_OLDCANDYCANE
#$Sprite CNDYA0
#$Category Christmas & Disco
MAPTHINGNUM = 1864
SPAWNSTATE = S_OCANDYCANE
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 8
RADIUS = 8*FRACUNIT
HEIGHT = 32*FRACUNIT
MASS = 100
DAMAGE = 1
ACTIVESOUND = sfx_None
RAISESTATE = 0
FLAGS = MF_NOTHINK|MF_NOBLOCKMAP|MF_NOCLIP|MF_SCENERY


FRAME S_OCANDYCANEHARD
SPRITENUMBER = CNDY
SPRITESUBNUMBER = B
DURATION = -1
NEXT = 0
ACTION None
VAR1 = 0
VAR2 = 0

Thing MT_SOLIDOLDCANDYCANE
#$Sprite CNDYA0
#$Category Christmas & Disco
MAPTHINGNUM = 1866
SPAWNSTATE = S_OCANDYCANEHARD
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 8
RADIUS = 16*FRACUNIT
HEIGHT = 53*FRACUNIT
MASS = 100
DAMAGE = 1
ACTIVESOUND = sfx_None
RAISESTATE = 0
FLAGS = MF_SOLID|MF_PUSHABLE|MF_SLIDEME