FREESLOT
MT_METALON
S_METALLON
S_METALLON1
S_METALLON2
S_METALLON3
S_METALLON4
SPR_MLON
sfx_blon
sfx_silly1

Object MT_METALON
MapThingNum = 2305
#$Name Metal Balloon
#$Category Springs and Fans
#$Sprite MLONA0
SpawnState = S_METALLON
SeeState = S_NULL
SpawnHealth = 1
SeeSound = sfx_blon
ReactionTime = 0
RaiseState = S_METALLON4
AttackSound = sfx_none
PainState = S_NULL
PainChance = 2
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
DeathSound = sfx_none
Speed = 0
Radius = 32*FRACUNIT
Height = 64*FRACUNIT
Mass = 20*FRACUNIT
Damage = 0
Flags = MF_SPRING|MF_NOGRAVITY

State S_METALLON
SpriteName = MLON
SpriteFrame = FF_ANIMATE|FF_TRANS20
Duration = -1
Action = None
Next = S_NULL
Var1 = 2
Var2 = 5

State S_METALLON1
SpriteName = MLON
SpriteFrame = A
Duration = 4
Action = None
Next = S_METALLON2
Var1 = 0
Var2 = 0

State S_METALLON2
SpriteName = MLON
SpriteFrame = A
Duration = 1
Action = None
Next = S_METALLON3
Var1 = 0
Var2 = 0

State S_METALLON3
SpriteName = MLON
SpriteFrame = A
Duration = 1
Action = None
Next = S_METALLON4
Var1 = 0
Var2 = 0

State S_METALLON4
SpriteName = MLON
SpriteFrame = FF_ANIMATE|D
Duration = 5
Action = A_PlaySeeSound
Next = S_METALLON
Var1 = 0
Var2 = 0