freeslot(
"SPR_PSYC",
"SPR_IFTK",
"sfx_rvlose",
"MT_SPEAREXPLOSION",
"S_SPEAREXPLOSION1",
"S_SPEAREXPLOSION2",
"S_SPEAREXPLOSION3",
"S_SPEAREXPLOSION4",
"S_SPEAREXPLOSION5",
"S_SPEAREXPLOSION6",
"S_SPEAREXPLOSION7",
"S_VULTURE_ZOOM3",
"SPR_CHSP",
"SPR_PHCB",
"SPR_F993",
"SPR_SHDW",
"SPR_SHSP",
"SPR_CTRL",
"SPR_SHDH",
"SPR_SSPN",
"MT_CBORB",
"S_CBORB1",
"S_CBORB2",
"S_CBORB3",
"S_CBORB4",
"SPR_CSOB",
"SPR_SHSB",
"SPR_SHWK",
"sfx_skateb",
"sfx_shdwh",
"sfx_shdwd",
"sfx_shdwt",
"sfx_chgecs",
"sfx_chaoss",
"sfx_chaosc",
"sfx_chaosb",
"sfx_cspear",
"sfx_cssfx1"
)

sfxinfo[sfx_cssfx1].caption = "Spear impact"
sfxinfo[sfx_skateb].caption = "Skating"
sfxinfo[sfx_shdwh].caption = "Owh!"
sfxinfo[sfx_shdwd].caption = "NOOOOO!"
sfxinfo[sfx_shdwt].caption = "Homing attack"
sfxinfo[sfx_chgecs].caption = "Chaos..."
sfxinfo[sfx_chaoss].caption = "Spear!"
sfxinfo[sfx_chaosc].caption = "Chaos Control!"
sfxinfo[sfx_chaosb].caption = "Chaos Blast!"
sfxinfo[sfx_chaosb].flags = SF_X2AWAYSOUND
sfxinfo[sfx_cspear].caption = "Zap"
