MAINCFG CATEGORY
CustomVersion = MetalHead7's Mod Beta 0.01J
TitleScrollSpeed = 0
TitlePicsMode = Old
TitleMap = 0
NumDemos = 0
SPStage_Start = D0
GameData = MetalHead7.dat

Clear All

#Hey, MetalHead7 here. Do me a favor and let me know what you think of this MOD.
#Please don't modify or steal my maps without my permission. You can use music,
#flats, and textures though, as long as you credit me for them somewhere.
#Thank you and enjoy.

###Development Notes
##What works now: O_MAPC3M loops properly.
##What doesn't: SVZ2 is unfinished. MIDI forms of LCLEAR, SUPERS, TITLES, and
#XTLIFE are missing.
##What's next: Finish SVZ2. Learn about PolyObjects in preperation for work on
#CPZ. Finish importing/modifying textures for CPZ. Learn SOCcing for bosses?
#Import animated textures.

#Seaside Valley Zone Act 1
Level 208
LevelName = Seaside Valley
Act = 1
TypeOfLevel = 4099
Skynum = 208
Music = MAPD0M
NextLevel = 1100

#SPOILER ALERT! EMBLEM LOCATIONS START HERE!
#SVZ1 - Sonic
Emblem 1
Type = Skin
Tag = 1
Sprite = U
Color = SKINCOLOR_BLUE
MapNum = 208
Var = 0

#SVZ1 - Tails
Emblem 2
Type = Skin
Tag = 2
Sprite = V
Color = SKINCOLOR_ORANGE
MapNum = 208
Var = 1

#SVZ1 - Knuckles
Emblem 3
Type = Skin
Tag = 3
Sprite = W
Color = SKINCOLOR_RED
MapNum = 208
Var = 2