FREESLOT
MT_EXPLOSION
S_BLASTEXPLOSION1
S_BLASTEXPLOSION2
S_BLASTEXPLOSION3
S_BLASTEXPLOSION4

Thing MT_EXPLOSION
Mapthingnum = -1
Spawnstate = S_BLASTEXPLOSION1
Spawnhealth = 1
Radius = 32*FRACUNIT
Height = 64*FRACUNIT
Flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY

State S_BLASTEXPLOSION1
Spritename = BARX
Spriteframe = A|TR_TRANS20
Duration = 2
Next = S_BLASTEXPLOSION2

State S_BLASTEXPLOSION2
Spritename = BARX
Spriteframe = B|TR_TRANS20
Duration = 2
Next = S_BLASTEXPLOSION3

State S_BLASTEXPLOSION3
Spritename = BARX
Spriteframe = C|TR_TRANS20
Duration = 2
Next = S_BLASTEXPLOSION4

State S_BLASTEXPLOSION4
Spritename = BARX
Spriteframe = D|TR_TRANS20
Duration = 2