addHook ("PlayerThink", function(p)
	if p.pflags & PF_SPINNING and not (p.pflags & PF_STARTDASH) and P_IsObjectOnGround(p.mo) then
		p.thrustfactor = (skins[p.mo.skin].thrustfactor)*20
	else
		p.thrustfactor = skins[p.mo.skin].thrustfactor
	end
end)
