//no tail jump
COM_AddCommand("notailjump", function(player)
	if not player.notail
		player.notail = true
		CONS_Printf(player,"NO TAIL JUMP FROM SONIC EXE")
	else
		player.notail = false
		CONS_Printf(player,"IS NOT HERE")
	end
end)

addHook("ThinkFrame", do
       for player in players.iterate
	   if (player.mo and player.mo.skin == "ntails")
	   if (player.mo.state == S_PLAY_JUMP or player.mo.state == S_PLAY_ROLL or player.mo.state == S_PLAY_SPINDASH)
	   and player.notail == true
       player.followitem = MT_NULL
	   else
	   player.followitem = MT_TAILSOVERLAY 
	   end
	end
end
end)