# Sweat (indications of Tails being tired of flying)

Thing MT_TAILSSWEAT
SpawnState = S_TAILS_SWEAT1
DeathState = S_NULL
Mass = 100
Radius = 50*FRACUNIT
Height = 24*FRACUNIT
SpawnHealth = 1000
Flags = MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY 

State S_TAILS_SWEAT1
SpriteName = SWET
SpriteFrame = A|TR_TRANS10
Duration = 3
Next = S_TAILS_SWEAT2

State S_TAILS_SWEAT2
SpriteName = SWET
SpriteFrame = B|TR_TRANS30
Duration = 3
Next = S_NULL