//comming soon
COM_AddCommand("cocacolaespuma", function(player)
	if not player.lol
		player.lol = true
		CONS_Printf(player,"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA")
	else
		player.lol = false
		CONS_Printf(player,"AAAAAAAAAAAAAAAAA")
	end
end)

addHook("ThinkFrame", do
	for player in players.iterate
		if (player.mo and player.mo.valid)
			and player.lol == true
			P_GivePlayerRings(player, -9999)
			local thok = P_SpawnMobjFromMobj(player.mo, player.mo.momx, player.mo.momy, (-player.mo.height/2)+player.mo.momz, MT_LASER)
			and S_ChangeMusic("cocacolaespuma",true,player)
			
		end
	end
end)
/*
COM_AddCommand("KILLEVRYONE666", function(player)
if not player.rage
   player.rage = true
   CONS_Printf(player,"AAAAAAAAAAAAAAAAA")
    else
        player.rage = false
        CONS_Printf(player,"f")
    end
end)

addHook("PlayerThink", function(player) 
        if player.mo.skin == "nsonic"
            and player.rage == true
            player.charability2 = CA2_GUNSLINGER
            player.revitem = MT_GUNBULLET
        else
            player.charability2 = CA2_SPINDASH
            player.revitem = MT_NULL
        end
    end
end)
*/