MainCfg
TitlePicsMode = Old
TitleMap = 0
NumDemos = 0
Gamedata = HeroesAdventure3.dat

#This does all of the previous actions
Clear Levels
Clear Emblems
Clear ExtraEmblems

# Maps

Level 1
Levelname = Paradise Garden
Act = 1
Music = PGZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 2
RecordAttack = true
LevelSelect = 1
SkyNum = 29
Weather = 0
TypeOfLevel = 4099
SaveGame = true
SubTitle = The beginning

Level 2
Levelname = Paradise Garden
Act = 2
Music = PGZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 3
RecordAttack = true
LevelSelect = 2
SkyNum = 127
Weather = 0
TypeOfLevel = 4099
SaveGame = true
SubTitle = Sunset race

Level 3
Levelname = Paradise Garden
Act = 3
Music = VSBOSS
MusicPostBoss = PGZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 4
RecordAttack = true
LevelSelect = 3
SkyNum = 127
Weather = 0
TypeOfLevel = 4097
SaveGame = true
SubTitle = First fight with Eggman
WarningTitle = true

Level 4
Levelname = Warped Ravine
Act = 1
Music = WRZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 5
RecordAttack = true
LevelSelect = 4
SkyNum = 13
Weather = 0
TypeOfLevel = 4099
SaveGame = true
SubTitle = Polluted land

Level 5
Levelname = Warped Ravine
Act = 2
Music = WRZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 6
RecordAttack = true
LevelSelect = 5
SkyNum = 16
Weather = 0
TypeOfLevel = 4099
SaveGame = true
SubTitle = Eggman's factory

Level 6
Levelname = Warped Ravine
Act = 3
Music = VSBOSS
MusicPostBoss = WRZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 7
RecordAttack = true
LevelSelect = 6
SkyNum = 13
Weather = 0
TypeOfLevel = 4097
SaveGame = true
SubTitle = Fight in the factory
WarningTitle = true

Level 7
Levelname = Submerged Relic
Act = 1
Music = SRZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 8
RecordAttack = true
LevelSelect = 6
SkyNum = 56
Weather = 3
TypeOfLevel = 4099
SaveGame = true
SubTitle = Rainy mountains

Level 8
Levelname = Submerged Relic
Act = 2
Music = SRZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 9
RecordAttack = true
LevelSelect = 6
SkyNum = 7
Weather = 0
TypeOfLevel = 4099
SaveGame = true
SubTitle = The mysterious shrine 

Level 9
Levelname = Submerged Relic
Act = 3
Music = VSBOSS
MusicPostBoss = SRZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 1100
RecordAttack = true
LevelSelect = 9
SkyNum = 7
Weather = 0
SaveGame = true
TypeOfLevel = 4097
SubTitle = Flooded battle
WarningTitle = true

Level 50
Levelname = Sunset Splash
Music = MP_GHZ
SkyNum = 127
Weather = 0
TypeOfLevel = 4097
Hidden = 1

Level 51
Levelname = Metal Structure
Music = MP_DOM
SkyNum = 11
Weather = 1
TypeOfLevel = 4097
Hidden = 1

# Emblems

Emblem 1
Type = Skin
Tag = 2
MapNum = 1
Sprite = E
Color = SKINCOLOR_JADE
Var = 0

Emblem 2
Type = Skin
Tag = 3
MapNum = 1
Sprite = C
Color = SKINCOLOR_PEPPER
Var = 1

Emblem 3
Type = Skin
Tag = 4
MapNum = 1
Sprite = H
Color = SKINCOLOR_GREY
Var = 2

Emblem 4
Type = Skin
Tag = 5
MapNum = 2
Sprite = T
Color = SKINCOLOR_SUNSET
Var = 0

Emblem 5
Type = Skin
Tag = 6
MapNum = 2
Sprite = I
Color = SKINCOLOR_MIDNIGHT
Var = 1

Emblem 6
Type = Skin
Tag = 7
MapNum = 2
Sprite = M
Color = SKINCOLOR_AZURE
Var = 2

Emblem 7
Type = Skin
Tag = 11
MapNum = 5
Sprite = O
Color = SKINCOLOR_AETHER
Var = 0

Emblem 8
Type = Skin
Tag = 12
MapNum = 5
Sprite = L
Color = SKINCOLOR_NOBLE
Var = 1

Emblem 9
Type = Skin
Tag = 13
MapNum = 5
Sprite = J
Color = SKINCOLOR_COPPER
Var = 2

Emblem 10
Type = Skin
Tag = 14
MapNum = 8
Sprite = S
Color = SKINCOLOR_OCEAN
Var = 0

Emblem 11
Type = Skin
Tag = 15
MapNum = 8
Sprite = I
Color = SKINCOLOR_SAPPHIRE
Var = 1

Emblem 12
Type = Skin
Tag = 16
MapNum = 8
Sprite = F
Color = SKINCOLOR_ISLAND
Var = 2

