Freeslot
MT_FRONTIERSBOOST
S_SFBE1
S_SFBE2
S_SFBE3
S_SFBE4
S_SFBE5
S_SFBE6
S_SFBE7
S_SFBE8
S_SFBE9
S_SFBE10
SPR_SFBE

Thing MT_FRONTIERSBOOST
SpawnState = S_SFBE1
SpawnHealth = 1000
ReactionTime = TICRATE
Speed = 0
Radius = 32*FRACUNIT
Height = 64*FRACUNIT
Flags = MF_NOCLIP|MF_NOGRAVITY|MF_NOCLIPHEIGHT

State S_SFBE1
SpriteName = SFBE
SpriteFrame = TR_TRANS20|FF_PAPERSPRITE|A|FF_ANIMATE
Duration = 1
Var1 = 1
Var2 = 10
Next = S_SFBE2

State S_SFBE2
SpriteName = SFBE
SpriteFrame = TR_TRANS20|FF_PAPERSPRITE|B|FF_ANIMATE
Duration = 1
Next = S_SFBE3

State S_SFBE3
SpriteName = SFBE
SpriteFrame = TR_TRANS20|FF_PAPERSPRITE|C|FF_ANIMATE
Duration = 1
Next = S_SFBE4

State S_SFBE4
SpriteName = SFBE
SpriteFrame = TR_TRANS20|FF_PAPERSPRITE|D|FF_ANIMATE
Duration = 1
Next = S_SFBE5

State S_SFBE5
SpriteName = SFBE
SpriteFrame = TR_TRANS60|FF_PAPERSPRITE|E|FF_ANIMATE
Duration = 1
Next = S_SFBE6

State S_SFBE6
SpriteName = SFBE
SpriteFrame = TR_TRANS60|FF_PAPERSPRITE|F|FF_ANIMATE
Duration = 1
Next = S_NULL