//Footsteps support
if not PlayerAnimInfo
	rawset(_G, "PlayerAnimInfo", {})
end

PlayerAnimInfo["frontiersclassic"] = {
		["runFrames"] = {0, 2},
		["dashFrames"] = {0, 2},
		["walkFrames"] = {3, 7},
		["waitFrames"] = {0, 1},
		["milnekickFrames"] = {0, 4},
		["run"] = true,
		["dash"] = true,
		["walk"] = true,
		["idle"] = true,
		["wait"] = true,
		["milnekick"] = false,
		["superRun"] = false,
		["superDash"] = false,
		["superWalk"] = true,
		["superIdle"] = true,
		["superWait"] = true
}