freeslot("SPR2_LOVE", "S_PLAY_LOVE")
states[S_PLAY_LOVE] = {
        sprite = SPR_PLAY,
        frame = SPR2_LOVE,
        tics = 70,
		nextstate = S_PLAY_STND
}
addHook("PlayerThink", function(player)
	if player.mo then
		if player.mo.skin == "chao" then
			if player.cmd.buttons & BT_CUSTOM1 and player.mo.state ~= S_PLAY_LOVE then
				player.mo.state = S_PLAY_LOVE
			end
			
			if player.mo.state == S_PLAY_LOVE then
				player.powers[pw_nocontrol] = 1
				player.mo.frame = FF_ANIMATE | (((70 - player.mo.tics)/5) % 2)
			end
		else
			if player.mo.state == S_PLAY_LOVE then
				player.mo.state = S_PLAY_STND
			end
		end
	end
end)