freeslot(
"MT_ICECREAM",
"S_ICECREAM",
"SPR_ISCR"
)


mobjinfo[MT_ICECREAM] = {
//$Name Ice Cream Sunday
//$Category Tarnish Ward
//$Sprite ISCRA0
spawnstate = S_ICECREAM,
deathsound = sfx_iceb,
seesound = sfx_tink,
doomednum = 1522,
reactiontime = 65,
speed = 6,
radius = 7*FRACUNIT,
height = 49*FRACUNIT,
damage = 9,
spawnhealth = 0,
dispoffset = 0,
flags = MF_NOCLIP|MF_NOBLOCKMAP
}

states[S_ICECREAM] = {
sprite = SPR_ISCR,
frame = A,
tics = -1,
nextstate = S_ICECREAM
}





