local function P_DrawRougeHUD(v, stplyr)
	local p_homing1    = v.cachePatch("HOMING1")
	local p_homing2    = v.cachePatch("HOMING2")
	local p_homing3    = v.cachePatch("HOMING3")
	local p_homing4    = v.cachePatch("HOMING4")
	local p_homing5    = v.cachePatch("HOMING5")
	local p_homing6    = v.cachePatch("HOMING6")
	local rouge_tokenradar   = CV_FindVar("rouge_tokenradar")
	for player in players.iterate
		if player.mo and player.mo.skin == "knuckles" //If you playing as knuckles
		and rouge_tokenradar.value
			if player.mo.todar == 0
				v.draw(35, 28, p_homing1, V_SNAPTORIGHT)
			end
			if player.mo.todar == 1
				v.draw(35, 28, p_homing2, V_SNAPTORIGHT)
			end
			if player.mo.todar == 2
				v.draw(35, 28, p_homing3, V_SNAPTORIGHT)
			end
			if player.mo.todar == 3
				v.draw(35, 28, p_homing4, V_SNAPTORIGHT)
			end
			if player.mo.todar == 4
				v.draw(35, 28, p_homing5, V_SNAPTORIGHT)
			end
			if player.mo.todar == 5
				v.draw(35, 28, p_homing6, V_SNAPTORIGHT)
			end
		end
	end
end
	
hud.add(P_DrawRougeHUD)
